Gaming

Coder creates Super Mario 64 for the GBA, and it’s looking excellent

Remember when you first saw Super Mario 64 running on the Nintendo DS and how utterly mind-blowing it was? It’s easy to forget how far handheld gaming has come, but witnessing one of the greatest platformers come to life on such a humble piece of hardware was truly remarkable.

Fast-forward to today, and coder Joshua Barretto is taking things a step further with a custom rewrite of Super Mario 64 for the Game Boy Advance. At the time of writing, the project is still ongoing, with much improvement yet to be made, but Barretto has already managed to implement iconic levels from the game along with traversal moves like the long jump and backflip. The latest video showcases a massive improvement from the initial post in early May, where Mario was nothing more than a triangle. Now, he’s instantly recognizable and, dare we say, kinda cute! While the footage shown might not look “good” in the traditional sense, this is still a remarkable achievement.

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